HEXAGON PLANET GENERATOR

UNREAL ENGINE

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HEXAGON PLANET GENERATOR - Create and use a generated hexagonal planet in your game.

Features:

  • Generation of the planet in the editor and runtime

  • Generation in the editor makes it possible to save as a static mesh

  • Generating continents

  • Spawn static mesh (tree, stone and etc.) objects on hexagonal by surface type during generation and automatically convert to Hierarchical Instanced Static Mesh

  • Saving and loading a planet including a spawned object