How to add gravity to the Hexagon Planet

  • Add plug-in to the engine and start the project

  • To make the plug-in work, you need to turn it on

  • Now you'll be able to access the gravity character, go to the Modes' Modes project settings, and select "NinjaGameMode_BP"

  • NinjaCharacter uses to manage standard input settings, if you need to test quickly you can download DefaultInput.ini

  • Unfortunately I didn't understand how to use it with Procedural Mesh, however it works well if you add the usual Static Mesh to the planet

  • For a quick test, open Level Blueprint and write the code below

  • To prevent the character from climbing on objects from the surface, turn off this item in the character's settings

  • If you have more skills on these plugins, then you can prompt how best to use in discord.

  • If you did everything right, then your result should be like on video, if you are having difficulties, then write to me in discord.